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body { overflow: hidden; margin: 0; } .twitter:hover a { transform: rotate(-45deg) scale(1.05); } .twitter:hover i { color: #21c2ff; } .twitter a { bottom: -40px; right: -75px; transform: rotate(-45deg); } .twitter i { bottom: 7px; right: 7px; color: #00ACED; } .social-icon a { position: absolute; background: white; color: white; box-shadow: -1px -1px 20px 0px rgba(0, 0, 0, 0.3); display: inline-block; width: 150px; height: 80px; transform-origin: 50% 50%; transition: .15s ease-out; } .social-icon i { position: absolute; pointer-events: none; z-index: 1000; transition: .15s ease-out; } .youtube:hover a { transform: rotate(45deg) scale(1.05); } .youtube:hover i { color: #ec4c44; } .youtube a { bottom: -40px; left: -75px; transform: rotate(45deg); } .youtube i { bottom: 7px; left: 7px; color: #E62117; }
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'use strict'; // Initial Setup var canvas = document.querySelector('canvas'); var c = canvas.getContext('2d'); canvas.width = innerWidth; canvas.height = innerHeight; // Variables var mouse = { x: innerWidth / 2, y: innerHeight / 2 - 80 }; var colors = ['#00bdff', '#4d39ce', '#088eff']; // Event Listeners addEventListener('mousemove', function (event) { mouse.x = event.clientX; mouse.y = event.clientY; }); addEventListener('resize', function () { canvas.width = innerWidth; canvas.height = innerHeight; init(); }); // Utility Functions function randomIntFromRange(min, max) { return Math.floor(Math.random() * (max - min + 1) + min); } function randomColor(colors) { return colors[Math.floor(Math.random() * colors.length)]; } // Objects function Particle(x, y, radius, color) { var _this = this; var distance = randomIntFromRange(50, 120); this.x = x; this.y = y; this.radius = radius; this.color = color; this.radians = Math.random() * Math.PI * 2; this.velocity = 0.05; this.distanceFromCenter = { x: distance, y: distance }; this.prevDistanceFromCenter = { x: distance, y: distance }; this.lastMouse = { x: x, y: y }; this.update = function () { var lastPoint = { x: _this.x, y: _this.y }; // Move points over time _this.radians += _this.velocity; // Drag effect _this.lastMouse.x += (mouse.x - _this.lastMouse.x) * 0.05; _this.lastMouse.y += (mouse.y - _this.lastMouse.y) * 0.05; // Circular Motion _this.distanceFromCenter.x = _this.prevDistanceFromCenter.x + Math.sin(_this.radians) * 100; _this.distanceFromCenter.y = _this.prevDistanceFromCenter.x + Math.sin(_this.radians) * 100; _this.x = _this.lastMouse.x + Math.cos(_this.radians) * _this.distanceFromCenter.x; _this.y = _this.lastMouse.y + Math.sin(_this.radians) * _this.distanceFromCenter.y; _this.draw(lastPoint); }; this.draw = function (lastPoint) { c.beginPath(); c.strokeStyle = _this.color; c.lineWidth = _this.radius; c.moveTo(lastPoint.x, lastPoint.y); c.lineTo(_this.x, _this.y); c.stroke(); c.closePath(); }; } // Implementation var particles = undefined; function init() { particles = []; for (var i = 0; i < 50; i++) { var radius = Math.random() * 2 + 1; particles.push(new Particle(canvas.width / 2, canvas.height / 2, radius, randomColor(colors))); } } // Animation Loop function animate() { requestAnimationFrame(animate); c.fillStyle = 'rgba(255, 255, 255, 0.05)'; c.fillRect(0, 0, canvas.width, canvas.height); particles.forEach(function (particle) { particle.update(); }); } init(); animate();
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