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* { margin: 0; padding: 0; } canvas#canvas { display: block; background: #360033; background: -webkit-linear-gradient(to bottom, #0b8793, #360033); background: linear-gradient(to bottom, #0b8793, #360033); }
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(function () { 'use strict'; window.addEventListener('load', function () { var canvas = document.getElementById('canvas'); if (!canvas || !canvas.getContext) { return false; } /******************** Random Number ********************/ function rand(min, max) { return Math.floor(Math.random() * (max - min + 1) + min); } /******************** Var ********************/ var ctx = canvas.getContext('2d'); var X = canvas.width = window.innerWidth; var Y = canvas.height = window.innerHeight; var mouseX = X / 2; var mouseY = Y / 2; var shapes = []; var shapeNum = Y / 4; /******************** Animation ********************/ window.requestAnimationFrame = window.requestAnimationFrame || window.mozRequestAnimationFrame || window.webkitRequestAnimationFrame || window.msRequestAnimationFrame || function(cb) { setTimeout(cb, 17); }; /******************** Shape ********************/ function Shape(ctx, x, y, i) { this.ctx = ctx; this.init(x, y, i); } Shape.prototype.init = function(x, y, i) { this.x = x; this.y = y; this.i = i; this.r = 2; this.a = rand(0, 360); this.rad = this.a * Math.PI / 180; this.ga = Math.random() * Math.random() * Math.random(); this.inA = Math.random(); this.scaleX = 100 - i / 2; this.dist = shapeNum - i; }; Shape.prototype.draw = function() { var ctx = this.ctx; ctx.save(); ctx.fillStyle = 'white'; ctx.globalCompositeOperation = 'lighter'; ctx.globalAlpha = this.ga; ctx.translate(Math.sin(this.rad) * this.dist + this.x, this.y); ctx.scale(this.scaleX, 1); ctx.translate(-Math.sin(this.rad) * this.dist - this.x, -this.y); ctx.beginPath(); ctx.arc(Math.sin(this.rad) * this.dist + this.x, this.y, this.r, 0, Math.PI * 2, false); ctx.fill(); ctx.restore(); }; Shape.prototype.updateParams = function() { this.a += this.inA; this.rad = this.a * Math.PI / 180; }; Shape.prototype.render = function() { this.updateParams(); this.draw(); }; for (var i = 0; i < shapeNum; i++) { var s = new Shape(ctx, X / 2, Y - i * 1, i); shapes.push(s); } /******************** Moon ********************/ var radius = 150; if (X < 768) { radius = 100; } function drawMoon() { ctx.save(); ctx.beginPath(); ctx.fillStyle = 'white'; ctx.shadowColor = 'white'; ctx.shadowBlur = 100; ctx.arc(X / 2, Y / 3, radius, 0, Math.PI * 2, false); ctx.fill(); ctx.restore(); } /******************** Kirakira ********************/ var particleNum = 500; var particles = []; function Particle(ctx, x, y) { this.ctx = ctx; this.init(x, y); } Particle.prototype.init = function(x, y) { this.x = x; this.y = y; this.r = rand(5, 10); this.ga = Math.random() * Math.random() * Math.random() * Math.random(); this.v = { x: 0, y: -Math.random() * Math.random() }; this.l = rand(10, 50); }; Particle.prototype.draw = function() { var ctx = this.ctx; ctx.save(); ctx.fillStyle = 'white'; ctx.globalCompositeOperation = 'lighter'; ctx.globalAlpha = this.ga; ctx.beginPath(); ctx.arc(this.x, this.y, this.r, 0, Math.PI * 2, false); ctx.fill(); ctx.restore(); }; Particle.prototype.updateParams = function() { this.a += this.inA; this.rad = this.a * Math.PI / 180; this.l -= 0.1; if (this.l < 0) { this.init(rand(0, X), rand(Y - Y / 4, Y)); } }; Particle.prototype.updatePositon = function() { this.y += this.v.y; }; Particle.prototype.render = function() { this.updatePositon(); this.updateParams(); this.draw(); }; for (var i = 0; i < particleNum; i++) { var p = new Particle(ctx, rand(0, X), rand(Y - Y / 4, Y)); particles.push(p); } /******************** Render ********************/ function render() { ctx.clearRect(0, 0, X, Y); drawMoon(); for (var i = 0; i < shapes.length; i++) { shapes[i].render(i); } for (var i = 0; i < particles.length; i++) { particles[i].render(i); } requestAnimationFrame(render); } render(); /******************** Event ********************/ function onResize() { X = canvas.width = window.innerWidth; Y = canvas.height = window.innerHeight; shapes = []; if (X < 768) { radius = 100; } else { radius = 150; } for (var i = 0; i < shapeNum; i++) { var s = new Shape(ctx, X / 2, Y - i * 1, i); shapes.push(s); } } window.addEventListener('resize', function() { onResize(); }); }); })();
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<!doctype html> <html> <head> <meta charset="utf-8"> <title>canvas月河粒子动画-jq22.com</title> <script src="https://www.jq22.com/jquery/jquery-1.10.2.js"></script> <style>
</style> </head> <body>
<script>
</script>
</body> </html>
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